Yo Joe! Fall In! The evil organization Cobra threatens the world with their schemes and its up to you to stop them! In this deck-building game, you and your fellow players will lead teams of G.I. J...
Vampires awake from their torpor as the eternal roses are blooming. You have until sunrise to run to the Labyrinth and pick the most beautiful bloom, hunting for Humans on your way, seducing Famili...
Aughmoore is in ruins. The evil could not be contained and its darkness has spread to every region of the world. Shattering villages and infecting all forms of life. There has never been a more dir...
In Tiny Epic Pirates you take control of a Pirate ship with the goal of burying vast amounts of wealth on secret island hideaways. Plundering allows you to acquire booty from settlements at a very ...
Theres always something happening in the city that never sleeps. Maybe its the lights, maybe its the energy, or maybe its the giant monsters trying to demolish the place! Get ready for Richard ...
Peace has come at last to the great Bunny Kingdom! Lead your clan of rabbits to glory by gathering resources and building new cities across the land! In Richard Garfield`s Bunny Kingdom, players dr...
Celebrating five years of monster-mashing madness, Richard Garfield`s King of Tokyo gets a facelift with a new, revised version as mutant monsters, gigantic robots, and other monstrous creatures ra...
Dominoes with a kingdom building twist. Each turn, connect a new domino to your existing kingdom, making sure at least one of its sides connects to a matching terrain type already in play. The game...
You are a royal, seeking new lands to expand your ever-growning kingdom. Explore and conquer the different terrains, and develop the best and richest territories for your people. Scour lands full o...
Welcome to the world of Photosynthesis, the green strategy board game! Plant and shape the ever-changing forest as you cultivate your seeds and your strategy. Take your trees through their life-cyc...
In The Duke, players move their troops (tiles) around the board and flip them over after each move. Each tile`s side shows a different movement profile. If you end your movement in a square occupie...
Maracaibo, the new strategy game for 1-4 players by Alexander Pfister, is set in the Caribbean during the 17th century. The players try to increase their influence in three nations in four rounds w...
In Terra Mystica, players govern one of 14 factions seeking to terraform and colonize the landscape in their favor in order to build structures and preserve their race and culture. Upgrade structur...
Come In...If You Dare! In Welcome to the Dungeon, a push-your-luck dungeon delve of courage and shrewd choices, players dare their opponents to tackle the dungeon with less-and-less equipment to fe...
A roll and write without dice! Players will become architects in the American 50`s as they use combinations of cards and actions to construct American dream real estate.
Program the First Computer: Together in real-time, players build and program the world`s first computer, deciding between speed and initiative with thoughtfulness and deliberation.
In war, not everyone is a soldier. Imagine you wake up one day and the streets you used to walk are now in ruins. Rules and laws no longer apply. Your very existence is at stake now the city is cu...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '