Nucleum: an atomic strategy game by dávid turczi and simone luciani when Elsa Von Frühlingfeld presented her invention to King Frederik Augustus II of Saxony, people thought it was trickery. She us...
They say lightning never strikes the same place twice... but how about six times? These supercharged dice ill bring thunder to any Munchkin game... and they come with four new Munchkin: Warhammer -...
This 112-card expansion brings two popular armies from the Warhammer Age of Sigmar game into Munchkin Warhammer Age of Sigmar. The Kharadron Overlords long ago took to the skies to mine aether-gold...
This 112-card expansion brings two popular armies from the Warhammer Age of Sigmar game into Munchkin Warhammer Age of Sigmar. The Flesh-Eater Courts introduce their twisted idea of high society to...
They say the third time's the charm, but in this third expansion of Munchkin warhammer Age of Sigmar, there's precious little charm to be found. The Gutbuster Mawtribe are obese, gluttonous, bloodt...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '