To celebrate The Werewolves of Miller's Hollow and its howling legacy, the original designers have decided to take all their favorite character combinations and bring them to you. With characters t...
7 Wonders: Edifice gives players the opportunity to work together to construct communal buildings. If you do your part and the building comes to be, you'll be rewarded. You don't have to participat...
Play as High Director Valken. Methodically take control of the galaxy using the resources of the Trade Federation applied with deadly Machine Cult efficiency! Battle against another Command Deck, o...
Play as Biolord Walsh. Dominate the galaxy with super-bases built with Blob biotech melded with Machine Cult nanotech! Battle against another Command Deck, or play as a raid boss taking on two play...
When creating your star realm, be ready for the unexpected. The rules of conquest and commerce are always changing and you need to change with them!Star Realms: Scenarios is a new 20-card expansion...
Lost Cities is a card game in the Kosmos two-player series. The game originally consisted of a single deck of cards of rank 2–10 in five different colors with three special "handshakes" ("HS" in sc...
Whether you seek the Ember Crown or you're investigating a rash of thefts across Eriador in Bones of Arnor, you can bring the dastardly villains you face in these campaigns to life with the Villain...
The noble kingdom of Rohan has a long history of war, and the aftermaths of those wars can still be felt today in the unquiet dead of the marshes to the East and in the grudge held by the Dunlendin...
Wild party game that will have you screaming with laughter!
Pop-up action Freddy creates edge-of-your seat suspense!
Creepy music and sound effects capture all the scares of Five Nights at Freddy’...
Exploding Kittens is a highly strategic kitty-powered version of Russian Roulette. Players try to avoid drawing Exploding Kittens (which boot them from the game) using catnip sandwiches, deploying ...
As the Great Houses wage war, the Bene Tleilax advance their own agenda by trading in genetic innovations. Will you hire Face Dancer spies of unmatched skill? Regrow damaged tissue and organs? Or d...
Roll for transformation! The fiery Red Dragon is one of many of the monsters that populate the realms of Dungeons & Dragons. With Dicelings, now you can collect a whole new type D&D acti...
This Revised Edition has reimagined Ultimate Werewolf to allow new players to quickly get up and running (terrified!), with larger, bolder packaging, totally rewritten and simplified rules, and a g...
A deluxe double-sided playmat of the fall and winter game boards from the base game of Root. Leder Games mandates their products only be sold in your brick & mortar store, or through a website ...
Nobility is an expansion for the highly acclaimed War Chest. The base game is required to play. Can you add these four new influential units to your force, and use royal proclamations to your advan...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '