The little magician apprentices have lost some magic objects inside of the master's maze. Now they try to collect them before the Master notices anything. However, in the maze there are invisible w...
The Essex County Express is the second Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game. Among its sixty new cards, you'll find twenty-eight player cards, including four c...
Things are definitely getting weird in Undimensioned and Unseen, the fourth Mythos Pack in The Dunwich Legacy cycle for Arkham Horror: The Card Game…By the time your pursuit of two missing profes...
Journey across the dreamlands in The Search for Kadath, the first Mythos Pack in The Dream-Eaters cycle for Arkham Horror: The Card Game! After taking your first steps into the Dreamlands, your m...
Before the Black Throne is the sixth and final Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.After your battle to close the rips in reality in In the Clutches of Chaos, ...
The separate timelines of your Innsmouth investigations are quickly converging, as the pieces of your memory begin to click into place. You’ve seen uncanny happenings and sinister meetings, and i...
Threads of Fate is the first Mythos Pack in The Forgotten Age cycle.
In The Forgotten Age, you journeyed deep into the rainforests of southern Mexico and made the discovery of a lifetime. Now, re...
Embark on an adventure across Itharia with the Wayfarers! This eclectic band of travelers have an endless appetite for adventure, and will follow their leader Celeste to the ends of the earth if it...
Striking from the darkness comes the Shadow Elves; an elite band of assassins led by the summoner Slundar. There is no sacrifice too great fro Selundar; delve deep into forbidden knowledge that can...
Join the fight for freedom with the Thor Hero Pack for Marvel Champions: The Card Game! With the mythical hammer Mjolnir, Thor has the power to defeat even the strongest of foes with legendary stre...
The expansion to Castle Panic that adds a final boxx and his minions. Agranok, an 8-point Monster, brings an army with new powers to battle. Fight back with Boiling Oil, the Cavalier, and Support t...
Munchkin fans have been demanding new races - Munchkin 8: Half Horse, Will Travel introduces two of them: centaurs and lizard guys! Plus, you`ll find new race and class enhancers - you can be elite...
The Eternal Councils summoner Praefectus Edia welcomes you to study alongside her, moving from the academy to the battlefield! With her quick wit and knack for research, Edia can rapidly draw throu...
More wandering monsters! More cheat cards! More Super Munchkin! More Ultra Munchkin! More John Kovalic! Players love to combine their Munchkin sets - the more insane things get, the better! The ult...
Fly through the city. Smash the villains. Backstab your teammates and grab their gadgets! Battle dastardly masterminds, devastating monsters, and invading aliens - and take their stuff! With the Au...
Usher in the end of the world, Munchkin-style, with Munchkin Apocalypse, as every possible natural (and unnatural) disaster has happened. Featuring 168 cards, one six-sided die, and a rulesheet, Mu...
Designed by Magic hall-of-famers Darwin Kastle and Rob Dougherty, Star Realms combines the fun of deckbuilding games with the interactivity of trading card game?style combat. As you play, use trade...
Munchkin: Rick and Morty fuses the classic card game fun of monster-slaying and role-playing with cyborgs, aliens, and demons from the popular animated series, Rick And Morty. Play as Rick, Morty, ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '